Elden Ring Should Take Cues from Breath of the Wild for Its Open World
It may have taken 732 days, but we finally got an update on Elden Ring. FromSoftware’s next brutal adventure was originally revealed at Xbox’s E3 2019 showcase, and for the two years that followed, it went MIA. But the 2021 Summer Game Fest Kickoff! ended on a high note with a new look at Elden Ring, this time delivering a three-minute gameplay trailer and a January 2022 release date alongside even more details from publisher Bandai Namco Entertainment.
While there’s almost enough to dissect in the trailer to make up for the two-year wait, my biggest takeaway is that Elden Ring marks the first time that FromSoftware’s “soulsborne” formula will exist in a true open-world game, a far departure from the intricate, interconnected mazes that make up most of the Dark Souls trilogy and Bloodborne. And while it might be hard to wrap your head around FromSoftware’s philosophy working in an open world, you need look no further than a pair of classics in Shadow of the Colossus and The Legend of Zelda: Breath of the Wild to see how …
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