Assassin’s Creed’s Horses are Made from Twisted Human Skeletons
Horses have been a part of Ubisoft's beloved Assassin's Creed series since the very beginning, but according to one developer on the original game, the bodies of the trusty steeds are stuffed with horrifyingly distorted human skeletons.
Assassin's Creed developer Charles Randall recently took to Twitter to describe some of the rigging challenges the team faced on the original title. The thread started with the innocuous revelation that Malik, a character with only one arm, couldn't have a custom skeleton modeled due to budget constraints, so his missing arm was simply a regular arm flipped inside out.
While Randall's story about Malik's inverted arm is a neat insight into a unique solution to a game development challenge, it served as a jumping-off point to reveal a much more distressing skeleton-related …
More on: www.cbr.com